Edpuzzle is a tool that allows for students to engage and watch videos while educators can gather data on what students understand. Throughout the video, you can upload questions at specific spots for students to answer. This keeps students engaged at all times, gets rid of the paper copy of questions that students fill out while they watch, and gives feedback to edcuators right away.
I created two Edpuzzles in science. One was created for hearing and sound that students could use as a recap when they finished their test. The second was used to introduce the concept of life cycles. Edpuzzle can be linked to google classroom so that students can be assigned indiviudally to watch the video. This also can create a flipped classroom approach where students are required to complete the activity at home before coming to school the next day. |
This is the Edpuzzle that I created for students to view while watching the Bill Nye- Life Cycles video. Each green question mark represents where I have inserted a question for students to answer. Students would then type their answer in on the side and click submit for the video to continue.
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We completed a Digital Breakout of the "Life Cycle of a Chicken" and the students had so much fun! Digital Breakouts create an independent learning environment where students are learning new concepts through being completely engaged.
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This item was purchased on Teachers Pay Teachers, but these can be created on your own using google forms.
Above are two digital escape rooms that my mentor and I created to introduce the idea of digital escape rooms to students. One was a way for students to understand the puzzles they could see on future escape rooms and the other was a math based escape room where students had to solve the questions to solve the escape room. This was a a way for students to become familair with what they were expected to do.
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Powtoon is an excellent tool to deliver instructions for what students are expected to be doing that day, or what the expectations are for a project.
This Powtoon was created to give students expectations and deadlines for what students need to do for the Animal Life Cycles building portion of their Inquiry Project. |
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This tool is an excellent way to put students in to groups, or arrange a seating plan. The students were engaged and wanted to know who the computer was going to pick.
I used this tool to create my groupings for my animal life cycles project. My teacher mentor used this every morning to give students a different seating plan. The students really enjoyed having a different seating plan everyday! |
Above is an example of how you can use flippity as a random name picker. The headings on the top are the different ways you can arrange students.
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What are Webquests? Webquests are an opportunity for inquiry-based learning where students can find information on the internet. The teacher can preselect sources where students can find the information. The students can then can complete a worksheet that goes alongside the websites they are using to find the information. Worksheets may have a variety of questions that students can complete such as, questions where students can find the answers directly from the website, consist of fill in the blank notes, complete a table or chart, or may have students record their results after completing an online quiz.
Webquests are of extreme benefit to students as they are becoming independent learners. Having students search for information on their own is a much more valuable experience then having students listen to lesson where they are learning the exact same information through direct instruction. I used webquests frequently for when students were absent from class and would ask for work while they were away. These webquests allowed for students to take part in the outcomes that we were learning through a different form, which allowed them to stay caught up at all times. When using webquests in the classroom as an instructional technique, I noticed that students were able to engage more with the information and took away even more knowledge becuase they were responsible for their own learning. |
Above is a picture of a webquest that was purchased off of Teacher's Pay Teacher's but was of extreme benefit when used on an individual and classroom level.
Above are images of students working through a rocks and minerals webquest. Students used a website to find two rocks from each of the three rock types. This webquest allowed for students to find information on their own and share what they learned with their peers.
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QR Codes provide an easier way for students to obtain information.
Ways that I have used QR Codes in the classroom:
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Above is an example of what a QR code would appear to look like. You would download a QR scanner app and the camera scans this QR code and directs you to the appropriate link.
Here is an image of the rock sort that students completed. Students were able to sort the rocks and then grab the QR code to check their work. This created an atmosphere where students could work at their own pace to succeed.
Here are photos of the QR codes taped to the projects for students to go around and learn about each animal family. They scanned the QR code, watched the google slide and then wrote Two facts they learned and a question that they still had about each animal family.
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